But they didn’t reveal what it will look like.
Sony yesterday has officially discussed the hardware running on the PlayStation 5 a day after Xbox fully revealed its own next-generation console. The hour-long presentation dived right into the hardware specifics of the PS5 right down to how each operation works. It did give us insight as to what type of power we can expect on the PS5: from its computing architecture to how it plays with the sound that doesn’t need any sort of special equipment.
The PS5’s specifications are as follows:
- CPU: 8-core AMD Zen 2 at 3.5GHz
- GPU: 10.29 TFLOPSs, 36 CUs at 2.23GHz (custom-made by AMD)
- RAM: 16GB GDDR6
- Storage: Custom 825GB SSD
This alone will bump up the PS5’s speed to crazy levels. As demoed last year, Spider-Man took around 8 seconds to load a stage on a PS4 but took less than a second on the PS5. The faster architecture of the PS5 also meant that it is able to load data faster than ever before. For example, 1GB of data took around 20 seconds to load on the PS4, but on the PS5, it is able to load 5GB of data in just a second.
Sony did confirm that the PS5 will be backward compatible with most PS4 titles at launch along with support for up to 4K and 8K gaming at 120Hz. Sony also explained a new 3D audio technology to deliver immersive sound, similar to what Dolby Atmos has offered – but the difference is that you don’t need to have any special hardware to enjoy it. The PS5 will also (finally) have a 4K Blu-ray drive, meaning that it can also play 4K Blu-ray discs.
The one thing that was noticeably wasn’t highlighted is the design, which Sony is keeping for a later reveal.
By the numbers, the Xbox Series X does have better hardware, but PlayStation’s larger library is its strongest point. Still, the next-gen consoles are almost here and both Sony and Microsoft said that the launch dates later this year are still on despite the current health crisis we’re facing.