The company clarifies on the backward compatibility of the next-generation console.
Last week we got a sneak peek at some of the new hardware features of the PlayStation 5. While Sony went into great detail as to how the hardware of the PS5 will be, many who tuned in to the livestream were left wondering how backward compatibility will be supported, considering the presentation only said that around 100 titles will be supported at launch.
The main reason is that the PS5 is so overpowered that the game’s code might be able to handle the hardware, rendering it unplayable, meaning that each PS4 title needs to be checked for compatibility. But days after that statement, Sony released an update as to how backward compatibility will be supported.
“With all of the amazing games in PS4’s catalog, we’ve devoted significant efforts to enable our fans to play their favorites on PS5. We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5,” Sony said on a blog post. They also added that these titles will be able to run at a boosted frequency to achieve more stable frame rates and even higher resolutions. “We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers,” they added.
It looks like most, if not all of your PS4 games will be playable on the PS5. At the moment, the PS5’s design hasn’t been revealed, but I’m sure we’ll get to see what it looks like very soon.