Gaming company now owns the startup company.
Ouya had a great premise, but after a successful start, the company didn’t quite deliver after it took off. Now Razer has acquired the company, which it hopes it can utilize its existing technologies including its app store for its own products.
Its hardware division, which includes the ill-fated Ouya console, is not part of the deal and will likely be closed down. Ouya’s 15 person staff will be absorbed by the company, not including the company’s CEO Julie Uhrman.
“I am incredibly proud of what we accomplished. Ouya was created with the goal to give developers more freedom. In doing this, we created the first open platform for television. And, with more than 1,000 games, we offered more content — and a broader variety — than any other platform,” Uhrman said in a statement.
The Ouya game console gained popularity in 2013 thanks to its multimillion crowdfunding campaign and emphasis on independent developers looking to launch their games. But it somehow struggled to gain traction from consumers, especially with the growing popularity of Android TV and other similar devices and services.