Ethan Winters is back.
While Resident Evil Village acts as a direct sequel to Resident Evil 7, it brings back elements from previous games and proves that this 25-year, horror survival action franchise still has lots of things to offer.
I’ll admit, Resident Evil 7 was the first Resident Evil game I’ve played – before that I usually just watch my friends play through the previous games since I was too scared to do it myself. I, fortunately, survived playing Resident Evil 7 (including in VR) and fast forward to today and I’m on my next playthrough of Resident Evil Village and I enjoyed it as much as enjoyed playing the previous instalment, not to mind the random screams you’d hear from the living room.
Released on the franchise’s 25th anniversary, Resident Evil VII, also known as Village, continues the story of Ethan Winters from the previous game. Together with his wife Mia, they’re living a secluded life with their daughter Rosemary trying to forget the events that happened a few years back.
While I can’t say much about the plot, a string of events that included the appearance of Chris Redfield now brings Ethan Winters to a mysterious European village where he needs to find his missing daughter. This village of course isn’t what you would expect, since it’s littered with creatures that include the indeed, werewolves, and even vampires.
Village acts as a direct sequel to Resident Evil 7, which is why it’s best to play 7 before you head to Village. Played in a first-person perspective, Village brings back certain elements from previous games that include an upgradeable briefcase for your inventory similar to Resident Evil 4. Additionally, weapons and upgrades can also be purchased from a merchant called The Duke. Aside from purchasing treasures that you collect that can be used to upgrade weapons and purchase items, you can also give him from the animals you’ve hunted and the resulting dish can give you a permanent health increase or lesser damage when blocking attacks.
Speaking of weapons, you will get a variety of weaponry that range in power and range that can be useful depending on your enemy. Like the previous games, conserving ammo is the best way to survive so you’re ready for the boss fights. You also can craft ammo and other items through your inventory. But more than just fighting zombies and werewolves and the occasional 9-foot woman that stalks you, Village also gives you time to explore the place, letting you seek out treasures and complete puzzles in exchange for rewards.
If you had fun exploring and battling monsters on Resident Evil 7, then you certainly won’t be disappointed with Village. I completed the game in Standard in about 13 hours, so you can gauge how much time you’ll spend playing. It also explores more on Ethan and Mia’s story and how they’re all connected with franchise veteran Chris Redfield, which all culminates in a poignant yet satisfying ending that should leave fans wanting more.
Graphics is great, and Village can run up to 4K 60fps on the PS5, downgrading to 45fps with ray tracing turned on. Audio is more atmospheric, and I would suggest playing Village with a headset or a surround sound system to get the best effect.
Finishing the main story also unlocks The Mercenaries Mode. This arcade-style action mode returns after being omitted from Resident Evil 7. Additionally, an online multiplayer mode called Resident Evil Re:Verse will also be available for free if you purchase Resident Evil Village and will launch later this year.
Overall, Resident Evil Village is another solid entry in the 25-year franchise. While I still miss the classic characters from previous games there’s a lot to love in Village that should keep you entertained for hours.
+ Retains the horror survival aspect the franchise is known for
+ Engaging story that continues the events of RE7
+ Great graphics
Final Rating: 4.5/5